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Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it. RPG Maker 2003 > General Discussions > Topic Details. RPG MAKER VX Ace Runtime Package (RTP) is a collection of materials.
JAPANESE RPG MAKER 2000 RTP WINDOWS 7 CODE
Old topic! The rationale behind this is to save space and that most games are going to use the same code anyway. Minimum supported operating system is changed to Windows 98.Lurker.New supported playback formats include MP3, and WAV (Microsoft ADPCM codec).Battle events 'display selection branch' (選択肢の表示) and 'process value entry' (数値入力の処理) are added.If the damage becomes 0 because the effect variation rate is 0%, the actual damage value is changed from 1 at random times to always be 0.The number of steps in random encounter is less varied.Default message display speed is faster.Enemy character's HP displays is set to 5 columns width.In event command 'key entry processing (キー入力の処理), the direction keys up, down, left, right can be changed separately.The display priority of combat animation is changed to above picture.The number of pictures can be displayed simultaneously is increased from 20 to 50.Event command 'text display' supports using player's name as variable via \N parameter, and the variable number can be replaced via \V parameter.This version includes the following changes to RPG Maker 2000:

JAPANESE RPG MAKER 2000 RTP WINDOWS 7 FREE
Materials included in those games are free to use, and often utilized for actual RPG making. These were not appended to Don Miguel's English translation version, while Don Miguel incorporated his original sample game instead.
JAPANESE RPG MAKER 2000 RTP WINDOWS 7 PC
RPG Maker 2000 was the first in the series that introduced the "Runtime Package", also known as "RTP", which was also adopted by the later PC versions. In some RPG Maker communities, it is still a common misbelief that RPG Maker 2003 was the only version to support MP3 files natively before RPG Maker XP's release because newer versions of RPG Maker 2000 were unknown to most users outside Japan.
JAPANESE RPG MAKER 2000 RTP WINDOWS 7 PATCH
Through the use of unofficial patches released afterwards, MP3 files can also be used in older versions, though reliability with said patch has always been an issue. At the same day, these features were added to the successor RPG Maker 2003 (ver.
JAPANESE RPG MAKER 2000 RTP WINDOWS 7 UPDATE
An update to version 1.50 at the release of VALUE! ( see below) added the possibility to use WAV files compressed with ADPCM (also usable for sound effects) as well as support for the MP3 format. The music featured in RPG Maker 2000 consists of a large collection of MIDI and, less commonly, WAV files.

With some tweaking, the battle system can be made to look somewhat like a "side-view" battle system. RPG Maker 2000 uses a Dragon Quest-like battle system which features a classical turn-based, "front-view" battle system, where the enemy faces you directly on the screen and you do not see your characters on screen. Some may view these low-res graphics as a limitation, but they could also be viewed as an advantage, because the low-res graphics are not only more compatible with older computers, but sometimes they can be much easier to draw. Its default green message-window and menu systems are one of the first signs that a particular game was made with RPG Maker 2000, although it can be customized. RPG Maker 2000 uses a 320 x 240 screen resolution for playing games, and has 16x16 pixel tiles, with 24x32 character sprites. It also includes an extra layer for tiles, jumping characters, additional functions and customizable message and menu boxes. Compared to RPG Maker 95, RM2K features lower-resolution graphics than RM95, using a 320x240 resolution instead of 640x480, and using 16x16 tiles instead of 32x32 tiles, but has other visual improvements such as a higher frame rate, weather effects and panorama backgrounds.
